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 Post subject: mastermind777: Mew
PostPosted: Wed Nov 05, 2008 3:02 am 
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Finally done!

Mew
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Old Post: I decided to make Mew, after trying to rip it, then contemplating Celebi, which was then taken, which made think about Mewtwo, but then I managed to get Mew working, so here I am fixing it up. Expect progress soon!


Last edited by mastermind777 on Tue Dec 16, 2008 12:16 am, edited 1 time in total.


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 Post subject: Re: mastermind777: Mew
PostPosted: Wed Nov 05, 2008 1:03 pm 
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AWESOME! Now we are gonna have two of the awesomest legendaries evah! I Expect to see some extremely wicked pwnage pics, later today, if possible.



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 Post subject: Re: mastermind777: Mew
PostPosted: Wed Nov 05, 2008 11:43 pm 
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Well, I had just finished editing textures, when my mom shut down the computer. I'll probably be able to Recover Last Session with Blender and reapply textures, but I lost my progress on several things, and since Project64 was closed, I'll have to reopen and go through lots of stuff again. I lost the list of people who are still in the Brawl tourney and the site I was using to set up the matches. i can get that open again in about 10 minutes total, since I need to go through Google again and find exactly which site I used.

On a much more serious note, I lost my source for my science project. And it's due tomorrow. And I can't start on the project until I have my facts straight. :cry: She thought I was playing or papercrafting or surfing the internet, but I was actually working. So, yeah, no progress for today... Unfortunately. :(

EDIT: Now, some proggers!

Pepakura Previewie!



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 Post subject: Re: mastermind777: Mew
PostPosted: Sat Nov 08, 2008 5:36 am 
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Hehe!! DOMINATION COMPLETE! LIFE PURPOSE: ENDED!! A DECENT MEW HAS BEEN FOUND YES!!!

Cool, but a little complicated XD



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 Post subject: Re: mastermind777: Mew
PostPosted: Sat Nov 08, 2008 6:12 am 
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The eyes look a little... Stretched.



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 Post subject: Re: mastermind777: Mew
PostPosted: Sat Nov 08, 2008 11:46 pm 
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Don't worry, it won't be too complicated when I'm done with it... It'll be semi-easy, but you might need to reference the lined version occasionally. It's pretty linear and straightforward. The only difficult part would be to see whether a certain fold must be folded far back or just slightly. And the placement, but I tried to make it as easy and straightforward as possible. Some parts were too big to fit on one page, and thus were chopped into slightly smaller but still rather large pieces. This'll be about 15cm when done. I was fooling around between 10-20cm, and 10 was too small, 20 too big, so I went in the middle and made it 15cm.

New preview. Head, body, and tail are placed, other loose body parts are still mixed up. After placement of pages, I'll arrange the pages.



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 Post subject: Re: mastermind777: Mew
PostPosted: Tue Nov 11, 2008 8:38 pm 
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Adorable. all that needs to be said. Spoiler! "oh and good job too, can't forget that!"



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 Post subject: Re: mastermind777: Mew
PostPosted: Thu Nov 13, 2008 11:10 am 
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AWESOME! Mew is my favorite lengendary Spoiler! "actually, tied with groudon". I can't wait for this model, it looks really good!



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 Post subject: Re: mastermind777: Mew
PostPosted: Fri Nov 14, 2008 3:10 am 
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Thanks... I'm going to have to reunfold though, due to the computer being closed and my work lost... 3rd attempt at unfolding, here I come! Good thing I don't lose much every time. If I had been nearly done, and a 1/2 second power outage occured, I would be majorly peeved. :thumbdown:



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 Post subject: Re: mastermind777: Mew
PostPosted: Fri Nov 28, 2008 10:26 pm 
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Good news! The 15cm version is unfolded (FINALLY!) and the 25cm and 40cm lifesize will follow.

Testbuild will soon be underway!



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 Post subject: Re: mastermind777: Mew
PostPosted: Mon Dec 15, 2008 11:47 pm 
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DUN DUN DUNNNN!

I'm done!

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And download it here!

Mediafire!


Last edited by mastermind777 on Tue Dec 16, 2008 12:12 am, edited 1 time in total.


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 Post subject: Re: mastermind777: Mew
PostPosted: Mon Dec 15, 2008 11:52 pm 
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Whew, just under the deadline! Great job!

There seems to be problem with the link, though.



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 Post subject: Re: mastermind777: Mew
PostPosted: Tue Dec 16, 2008 12:01 am 
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Nice job. Better post it here for it to be counted for the contest: http://www.zapotlanejo.info/Nintendopapercraftforum/viewtopic.php?f=53&t=1913



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 Post subject: Re: mastermind777: Mew
PostPosted: Tue Dec 16, 2008 12:12 am 
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I know. It was uploading, so I put a placeholder there. It's fixed up now! Enjoy!



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 Post subject: Re: mastermind777: Mew
PostPosted: Tue Dec 16, 2008 12:29 am 
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that looks great, mastermind! you really did a nice job!



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 Post subject: Re: mastermind777: Mew
PostPosted: Tue Dec 16, 2008 12:32 am 
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Great job, and right on Pickle's birthday. He's going to be so happy.



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 Post subject: Re: mastermind777: Mew
PostPosted: Tue Dec 16, 2008 1:16 am 
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It's his birthday?

*checks Birthdays banner*

Oh, well, so it is! :bday: picklelicker129! :toot:

I'll add you in my dedications list!



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 Post subject: Re: mastermind777: Mew
PostPosted: Tue Dec 16, 2008 1:46 am 
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I know what game you ripped that from! Spoiler! "ssbm :p"



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 Post subject: Re: mastermind777: Mew
PostPosted: Tue Dec 16, 2008 4:28 am 
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Snowmonkies wrote:
I know what game you ripped that from! Spoiler! "ssbm :p"

'since Project64 was closed' That would be a no, that's a N64 Emu. I'm thinking more like Stadium 2. Oh, and mastermind, the eyes still look a bit... off. Awesome build though.



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 Post subject: Re: mastermind777: Mew
PostPosted: Tue Dec 16, 2008 9:32 pm 
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Yeah, it was Stadium 2. And as for the eyes, maybe the eyebrows aren't long enough? But, darn, I don't have the model or textures anymore...



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 Post subject: Re: mastermind777: Mew
PostPosted: Wed Dec 17, 2008 2:21 am 
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yes, I agree, they are tooo close together.



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 Post subject: Re: mastermind777: Mew
PostPosted: Wed Dec 17, 2008 3:08 am 
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I was talking about the eyebrows. The eyes are actually spaced as close as possible to being accurate. From what I've heard, most people thought it was too far apart or too big...



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