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mastermind777
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Post subject: Re: mastermind777: Mew Posted: Wed Nov 05, 2008 11:43 pm |
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Joined: Sun Jul 13, 2008 9:39 pm Posts: 617 Location: Nowhere, yet everywhere.
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Well, I had just finished editing textures, when my mom shut down the computer. I'll probably be able to Recover Last Session with Blender and reapply textures, but I lost my progress on several things, and since Project64 was closed, I'll have to reopen and go through lots of stuff again. I lost the list of people who are still in the Brawl tourney and the site I was using to set up the matches. i can get that open again in about 10 minutes total, since I need to go through Google again and find exactly which site I used. On a much more serious note, I lost my source for my science project. And it's due tomorrow. And I can't start on the project until I have my facts straight.  She thought I was playing or papercrafting or surfing the internet, but I was actually working. So, yeah, no progress for today... Unfortunately.  EDIT: Now, some proggers! Pepakura Previewie!
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  My Brawl Card Click to level it up! Sig has links- Click! Spoiler! " "Spoiler! " "
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mastermind777
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Post subject: Re: mastermind777: Mew Posted: Sat Nov 08, 2008 11:46 pm |
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Joined: Sun Jul 13, 2008 9:39 pm Posts: 617 Location: Nowhere, yet everywhere.
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Don't worry, it won't be too complicated when I'm done with it... It'll be semi-easy, but you might need to reference the lined version occasionally. It's pretty linear and straightforward. The only difficult part would be to see whether a certain fold must be folded far back or just slightly. And the placement, but I tried to make it as easy and straightforward as possible. Some parts were too big to fit on one page, and thus were chopped into slightly smaller but still rather large pieces. This'll be about 15cm when done. I was fooling around between 10-20cm, and 10 was too small, 20 too big, so I went in the middle and made it 15cm. New preview. Head, body, and tail are placed, other loose body parts are still mixed up. After placement of pages, I'll arrange the pages.
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  My Brawl Card Click to level it up! Sig has links- Click! Spoiler! " "Spoiler! " "
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Poco Doco
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Post subject: Re: mastermind777: Mew Posted: Thu Nov 13, 2008 11:10 am |
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Joined: Thu Oct 09, 2008 1:18 pm Posts: 162 Location: Goron City
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AWESOME! Mew is my favorite lengendary Spoiler! "actually, tied with groudon". I can't wait for this model, it looks really good!
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 signature design by legomyfoot, groutoise sprite by LOZ fan. Goomy --> oOo copy and paste him!
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Brandon
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Post subject: Re: mastermind777: Mew Posted: Tue Dec 16, 2008 4:28 am |
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Joined: Wed Jun 04, 2008 1:51 am Posts: 672
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Snowmonkies wrote: I know what game you ripped that from! Spoiler! "ssbm "'since Project64 was closed' That would be a no, that's a N64 Emu. I'm thinking more like Stadium 2. Oh, and mastermind, the eyes still look a bit... off. Awesome build though.
_________________ Deeply flawed in ways you will never know. Hiro- 'I stop time and teleport. I do many things you don't see.'
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